Games Are Not Violent?
- alberthill
- Feb 10, 2015
- 1 min read
Posted by: Matthew Langford
Are Violent Video Games More Harmful than Violent TV Programs and Films? There are at least three reasons to believe that violent video games might be even more harmful than violent TV programs and films.
· First, video game play is active whereas watching TV is passive. People learn better when they are actively involved. Suppose you wanted to learn how to fly an airplane. What would be the best method to use: read a book, watch a TV program, or use a video game flight simulator?
· Second, players of violent video games are more likely to identify with a violent character. If the game is a first person shooter, players have the same visual perspective as the killer. If the game is third person, the player controls the actions of the violent character from a more distant visual perspective. In a violent TV program, viewers might or might not identify with a violent character. People are more likely to behave aggressively themselves when they identify with a violent character (e.g., Konijn et al., 2007)
· Third, violent games directly reward violent behavior, such as by awarding points or by allowing players to advance to the next game level. In some games, players are rewarded through verbal praise, such as hearing the words "Nice shot!" after killing an enemy. It is well known that rewarding behavior increases its frequency. (Would you go to work tomorrow if your boss said you would no longer be paid?) In TV programs, reward is not directly tied to the viewer's behavior.

By : http://ithp.org/articles/violentvideogames.html
To view my Minecraft website (Matthew Langford).
Comments